Secondary Year 7 Digital Skills

Microbit Innovators

Coding microbit projects and real-world applications

  • 8 lessons
  • About 8 hours

The whole first lesson, as your class sees it. No sign-in needed.

What your school gets

Everything a teacher needs to teach Microbit Innovators this year.

In class

On paper

  • Teacher Resource BookThe whole course laid out for the teacher, lesson by lesson, ready to print.
    The sample lesson's pages

The whole books come with the course, in each class's Resources.

The course, module by module

8 lessons in 1 module. The lesson marked Sample opens in full.

1 Lessons 8 lessons · about 8 hours

This module introduces students to the world of programmable microcomputers through practical, engaging lessons. Learners will explore coding fundamentals, sensor applications, and game development using the MakeCode platform and Scratch. Hands-on projects foster creativity, problem-solving, and real-world tech connections, catering to varying skill levels with tailored support.

  1. 1 Exploring Microbits Sample lesson Quiz
  2. 2 Microbit Sensor Graphs Quiz
  3. 3 Exactly 11 Quiz
  4. 4 Microbit Bop It Game Quiz
  5. 5 Microbit Voting System Quiz
  6. 6 Microbit Paddle Ball Quiz
  7. 7 Microbit Zombies Quiz
  8. 8 Microbit Lab

What pupils learn

This module introduces students to the world of microbits, pocket-sized programmable computers. Teachers should prepare to guide students through creating projects, writing code, and programming their microbits to perform various tasks. The module encourages critical thinking and creativity, with lessons ranging from creating a 'Bop It' game to a Seismic and Meteorological Station. Teachers should ensure students understand the coding concepts and provide assistance as needed.

By the end of the course, pupils can

  1. Programme a microbit to display messages, react to button presses, show icons, play melodies, and respond to movement.
  2. Investigate and utilise the different sensors of a microbit to respond to various inputs.
  3. Develop a microbit game that requires precise timing and understanding of the device's capabilities.
  4. Create a multi-player game using microbit, incorporating random image display and corresponding actions.
  5. Design and implement a microbit voting system, including casting votes, tallying, and resetting the system.
  6. Control a Scratch Paddle Ball game using a microbit by tilting it to the left and right.
  7. Construct a multi-device IoT network using microbits to monitor and display temperature, light levels, and seismic activity.
  8. Develop a multiplayer game that simulates a zombie virus spreading among microbits, requiring multiple people and devices.

What you'll need

Used in some of the lessons. Students can share in groups of two or three.

Chromebook/Laptop/PC Microbit

Ready to bring Microbit Innovators to your school?

Get in touch to discuss pricing and ordering for your school.

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