Secondary Year 7 Digital Skills

Digital Creation Lab

Build Interactive Projects with Code

  • 8 lessons
  • About 8 hours

The whole first lesson, as your class sees it. No sign-in needed.

What your school gets

Everything a teacher needs to teach Digital Creation Lab this year.

In class

  • 8 lessons, ready to teach Each one planned step by step, taught from the interactive whiteboard.
  • Quizzes and assessments A short quiz with 7 of the lessons.
  • Try the first lesson: Translate

On paper

  • Teacher Resource BookThe whole course laid out for the teacher, lesson by lesson, ready to print.
    The sample lesson's pages

The whole books come with the course, in each class's Resources.

The course, module by module

8 lessons in 1 module. The lesson marked Sample opens in full.

1 Lessons 8 lessons · about 8 hours

This module introduces students to coding through a series of interactive Scratch projects. Learners will develop skills in game design, simulations, and creative programming by building language translators, autonomous car models, and engaging games. Each lesson offers step-by-step guidance, fostering creativity and problem-solving in a collaborative, hands-on environment.

  1. 1 Translate Sample lesson Quiz
  2. 2 Shark Swim Quiz
  3. 3 Autonomous Car Quiz
  4. 4 Pattern Creator Quiz
  5. 5 Attack of the Dots Quiz
  6. 6 Rocket Lander Quiz
  7. 7 Scratch Platformer Quiz
  8. 8 Build Battles

What pupils learn

This module guides students through the exciting world of digital creation using Scratch. From creating a language translator to programming an autonomous car, students will gain a comprehensive understanding of coding principles. Each lesson is interactive and hands-on, fostering creativity and problem-solving skills. Teachers should familiarise themselves with Scratch and be prepared to guide students through each project, encouraging experimentation and reinforcing the importance of practice in mastering coding.

By the end of the course, pupils can

  1. Develop a language translator using Scratch, incorporating Translate and Text to Speech extensions, variables, and interactive elements.
  2. Create an engaging 'Shark Swim' game using Scratch, mastering sprite control, animation, collision detection, and game loop establishment.
  3. Program an autonomous car using Scratch, understanding autonomous vehicle operation, sprite manipulation, track design, and autonomous navigation.
  4. Design unique patterns using Scratch, utilising the pen tool, variables, and pen colour and size manipulation.
  5. Construct an interactive game using Scratch, controlling a coloured disc, cloning attacking dots, and detecting dot colours.
  6. Develop a rocket landing game using Scratch, programming gravity, rocket movement, animations, and fuel limits.
  7. Create a platformer game using Scratch, designing characters, creating platforms, controlling character movements, and adding effects.
  8. Engage in build battles, demonstrating problem-solving skills and creativity in tackling code challenges.

What you'll need

Used in some of the lessons. Students can share in groups of two or three.

Chromebook/Laptop/PC iPad/Tablet

Ready to bring Digital Creation Lab to your school?

Get in touch to discuss pricing and ordering for your school.

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