Intermediate
40 mins
Teacher/Student led
+80 XP

Ethics in Computing

In this lesson you explore ethical questions in computing by considering privacy, fairness and access. You take a stand on real cases about apps, listen to opposing views, build a permission card with working ON and OFF states, and decide if your position changes.

Teacher Class Feed

Load previous activity

    1 - Start ~4 mins

    Illustration for StartLast time you looked at computers in transport, health and entertainment around Ireland. Today the question is different: just because a computer can do something, should it?

    You will take a stand on real cases about apps you already use, hear the strongest argument from the other side, and decide whether to move.

    2 - Three Kinds of Ethical Question ~5 mins

    Illustration for Three kinds of ethical questionAn ethical question is a question about what is right or fair to do, not just what is possible or legal. Computing raises many of them. Three that come up again and again are:

    • Privacy: who gets to see information about you, and who decides?
    • Fairness: does the system treat different people equally, or does it favour some over others?
    • Access: who can use the technology, and who is left out?

    Think about an app on your phone right now. It might track where you go, which posts you open, or how long you look at a screen. That data can make the app better, and it can also be sold, shared, or kept for years. The hard part is that reasonable people disagree about where the line should be.

    Before we go on, decide privately: is collecting that data mostly fine, mostly not OK, or does it depend?

    3 - Hands-on: Take a Stand on the Line ~15 mins

    For each statement, stand where you agree on the line from Not OK through It depends to Perfectly fine.

    Read the think-about prompt and note one reason someone at the other end might give. Listen to the strongest argument from that end. You may move if it changes your mind. Be ready to say which kind of question it is: privacy, fairness, or access.

    Interactive activity

    4 - Hands-on: Name the Question ~10 mins

    1. Case A together

    A free mobile game asks for your location "to show local leaderboards," then keeps tracking you after you close the game.

    Watch the board: your teacher names the ethical question, the label, and one model permission card. Talk only. Do not write a full Case A answer.

    2. Build one permission card (3 min)

    Copy the model shape. Fill in your own card for Case A as if it sits on a real app settings screen:

    • toggle name
    • what the user sees when it is ON
    • what the user sees when it is OFF

    When time is called, flip your card out loud (read ON, then OFF) so the class can see the control work like a real switch. Two cards get a live board demo.

    3. Your case only (B or C)

    Your teacher will say which half of the room you are. Open only that case. Write two short bullets only:

    • one reason it might be fine
    • one reason it might not

    Also circle the best label: privacy, fairness, or access.

    4. Report one sentence

    One voice from your half shares the label and one bullet. Keep it to one sentence.

    Exploration

      5 - Make Sense ~3 mins

      Computing does not only raise technical questions. It raises ethical ones: about privacy (who sees your data), fairness (who the system helps or harms), and access (who gets to use it).

      A strong answer in this subject does not stop at "I think it is bad." It names the question, gives more than one point of view, and says what would change your mind. Building a permission card with clear ON and OFF states is one way to turn a complaint into a better choice users can actually control.

      123learn · Online learning platform

      Unlock the full learning experience

      You're previewing this lesson. Get full access to this lesson and hundreds more — each one ready to teach, with interactive activities, printable resources and pupil progress tracking built in.

      Hundreds of curriculum-aligned lessons
      Interactive activities in every lesson
      Printable resources & progress tracking
      Copyright Notice
      This lesson is copyright of Coding Ireland 2017 - 2025. Unauthorised use, copying or distribution is not allowed.
      🍪 Our website uses cookies to make your browsing experience better. By using our website you agree to our use of cookies. Learn more