Intermediate
40 mins
Teacher/Student led
+65 XP
What you need:
Chromebook/Laptop/PC
Wick Editor needs no account

Animate It, Part 2: Layers, Timing and Getting It Out

Students split their animation onto layers, change the frame rate, save an editable project and export a finished GIF.

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    1 - Start ~3 mins

    Illustration for StartYour bouncing ball plays, but everything is drawn on one layer and it exists only in this browser tab. Today you fix both.

    If your animation is gone

    Wick keeps nothing after the tab closes. Rebuild a short bounce — four or five frames is plenty for today's work — at wickeditor.com.

    2 - Why Layers, and What Frame Rate Does ~5 mins

    Layers are see-through sheets stacked on top of each other. Put the things that move on one and the things that stay put on another.

    LayerWhat goes on itWhy
    TopThe ballIt changes every frame
    BottomThe backgroundDrawn once, never redrawn
    Frame rate

    Frames per second. Raise it and the movement smooths out — but you need more drawings to fill the same time. Lower it and you draw less, at the cost of smoothness.

    3 - Hands-on: Put It on Layers ~12 mins

    Separate the moving ball from a background that stays still.

    4 - Hands-on: Frame Rate, Save and Export ~13 mins

    Change the timing, keep the editable file, then produce something you can actually share.

    FileWhat it is for
    .wickYour editable project. Only Wick opens it. Keep this.
    Animated GIFLoops by itself, no sound. Good for posting.
    Video (.mp4)Plays anywhere and carries sound if you added any.

    5 - Make Sense ~5 mins

    Two ideas worth keeping from today.

    1. Separate what moves from what does not. That is what layers are for, in every tool you will meet, not just this one.
    2. Keep the editable file AND the shareable one. They do different jobs.
    Key point

    A GIF is the finished thing. The .wick file is the thing you can change your mind about.

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