Intermediate
60 mins
Teacher/Student led
+95 XP

Start and Build a Makecode Arcade Game

You will plan Coin Catch as an algorithm covering the hero sprite, left and right movement and scoring by touching a coin. Build the first working version in MakeCode Arcade using step-by-step blocks, run and test it often, save a share link, then note one improvement for next session.

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    1 - Getting Started ~5 mins

    Illustration for Getting StartedToday we start Coin Catch: a small hero who runs left and right and scores when they touch a coin.

    Watch this short demo on the board. Hands up: what is the goal, and what scores a point?

    2 - Name the Game's Job ~5 mins

    In pairs, name three things Coin Catch must do: who the player is, how they move, and what scores a point.

    Be ready to share one clear sentence with the class, the way you would give precise instructions to a friend.

    3 - Plan the Game ~8 mins

    Illustration for Plan the game

    Key point

    On your Investigation Journal page, sketch your Coin Catch plan: the hero sprite, how it moves left and right, and what scores (touch a coin). Leave a line for one thing you want to add next session.

    Note

    Two words for today: sprite means the character you control on the screen. Algorithm means the precise steps the computer follows, in order.

    4 - Model the First Step ~8 mins

    Watch Coin Catch begin on the board. Notice where we set up the hero sprite, how we add left and right movement, and how we make a coin that scores a point.

    We will run it together after each chunk, then you will see exactly how we save the project with a share link before you try on your devices.

    5 - Build the First Working Version ~24 mins

    With your partner, bring your Coin Catch plan to life in MakeCode Arcade. Follow the same chunks we modelled on the board: hero sprite, left and right movement, then a coin that scores when you touch it.

    Tip

    Run it often — each play is a check, not a test you can fail. Stick to today's plan. Before you finish, create a Share link and write it on your Investigation Journal page.

    Pupil practice · Investigation Journal
    Module 4 · Technology: Inputs, Algorithms and Coding on Devices
    Lesson 25 · Start and Build a Makecode Arcade Game
    123learn · Online learning platform

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