Scratch
Beginner
50 mins
Teacher/Student led
+140 XP

Welcome: Build Your First Scratch Program

Students build and run their very first sequenced Scratch program — adding a sprite, making it move, looping it and adding a backdrop — then learn the class save-and-reopen routine. Opens with a quick five-minute map of the whole course.

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    1 - Start: What We're Building ~5 mins

    Opening question: what do you think it means for a computer to follow instructions, exactly and in order?

    Today we're coding in Scratch. First we'll spend five minutes seeing where this course goes — games, a website, micro:bit, Python, and the single classroom-based assessment at the end. Then you'll build your first Scratch program at your device: a sprite that moves and loops, with a backdrop behind it. We predict first, then build, run and fix.

    2 - Predict Before You Run ~10 mins

    Before anyone clicks the green flag, look at what we're about to build and commit to a prediction.

    When the program runs, what will the sprite do? What will you see happen first? Say it out loud to your partner before you build it — we'll come back to your predictions later.

    3 - What Is Scratch? ~3 mins

    Scratch is a coding website that we can use to create our own games, animations and projects.

    Watch this short minute video to get a quick introduction to it.

    4 - Open the Scratch Website ~3 mins

    Now let's take a look at the Scratch website!

    Open the Scratch website by clicking on the link below. Once it opens up click on the Create link at the top of the page. This will open up the project editor. Once you've done that come back to this tab and move onto the next step.

    scratch.mit.edu


    5 - Remove the Default Sprite ~3 mins

    Every new Scratch project starts with a default sprite, which is a cat. For our project, we want to start with a blank slate, so we will remove this cat sprite.

    To do this, look below the stage area where you see a small thumbnail of the cat sprite. In the corner of this thumbnail, there's a small 'x'. Click on this 'x' to remove the cat sprite from your project.

    Don't worry about losing the cat sprite. If you ever want it back, you can always find it in the sprite library!


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    Copyright Notice
    This lesson is copyright of Coding Ireland 2017 - 2025. Unauthorised use, copying or distribution is not allowed.

    Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. It is available for free at https://scratch.mit.edu
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