This module introduces students to coding through Scratch, a block-based visual programming language. The module is divided into eight modules, each focusing on a different aspect of Scratch. The lessons range from creating interactive projects with sound effects to designing games and stories. Teachers should ensure students understand each step before proceeding, encourage creativity and experimentation, and facilitate group brainstorming sessions to foster teamwork. The module concludes with students creating their own Scratch projects, reinforcing the skills they've learned throughout The module.
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This module introduces students to the fundamentals of coding through engaging Scratch projects. It covers creating interactive games, animations, and stories by using sound blocks, sprite manipulation, mouse movement, and keyboard controls. Students will develop creativity and problem-solving skills while exploring basic programming concepts in a fun, hands-on environment.

Animal Sounds Quiz Challenge Beginner
Crabby Cursor Chaser Quiz Challenge Beginner
Rainbow Paintbrush Quiz Challenge Beginner
Shark Tank Quiz Challenge Intermediate
Balloon Pop Game Quiz Challenge Intermediate
Story Adventures Quiz Challenge Intermediate
Dino food game Quiz Challenge Intermediate
Brainstorming Blast Advanced

This module introduces students to the fundamentals of coding through engaging Scratch projects. It covers creating interactive games, animations, and stories by using sound blocks, sprite manipulation, mouse movement, and keyboard controls. Students will develop creativity and problem-solving skills while exploring basic programming concepts in a fun, hands-on environment.

Animal Sounds Quiz Challenge Beginner
Crabby Cursor Chaser Quiz Challenge Beginner
Rainbow Paintbrush Quiz Challenge Beginner
Shark Tank Quiz Challenge Intermediate
Balloon Pop Game Quiz Challenge Intermediate
Story Adventures Quiz Challenge Intermediate
Dino food game Quiz Challenge Intermediate
Brainstorming Blast Advanced

Curriculum Mapping

See exactly how this course maps to official curriculum specifications

Curriculum Area
Outcomes
Nature of STEM
S1.2.1
Living things
S2.2.1 S2.2.2
Materials
S3.2.1 S3.2.2
Energy and forces
S4.2.1 S4.2.2 S4.2.3
Technology
S5.2.1 S5.2.2
Engineering
S6.2.1

What Students Will Learn

Learning Goals

  1. Master the use of Scratch's sound blocks to animate sprites with unique sounds.
  2. Develop skills in creating simple games using Scratch, including sprite animation and mouse cursor interaction.
  3. Understand and apply Scratch's pen blocks, colour changing, and mouse movement features to create a drawing tool.
  4. Learn to control sprite movement using keyboard keys, detect sprite collisions, and manipulate sprite visibility in Scratch.
  5. Gain proficiency in creating and manipulating clones of a sprite, making them appear at random positions, and incorporating sound effects in Scratch.

Learning Outcomes

  1. Develop a Scratch project with animal sprites that produce unique sounds when clicked.
  2. Create a game in Scratch where a sprite follows the mouse cursor.
  3. Design a rainbow paintbrush in Scratch using pen blocks, colour changing, and mouse movement features.
  4. Build a game in Scratch where a shark sprite catches fish sprites, using keyboard controls and sprite collision detection.
  5. Construct an interactive 'Balloon Pop' game in Scratch, utilising sprite clones, random positioning, and click-triggered sound effects.
  6. Create a simple story in Scratch, incorporating backdrop changes, character dialogue, and teleportation.
  7. Develop a simple game in Scratch, manipulating characters, controlling movement with keyboard keys, and enabling character interaction.
  8. Brainstorm, receive feedback, and initiate a group project in Scratch, fostering creativity and teamwork.

What You'll Need

Student Devices

Students will need one of these devices. Students can share in groups of 2-3 if necessary.

Chromebook/Laptop/PC
Chromebook/Laptop/PC
iPad/Tablet
iPad/Tablet

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